It's been a lot of fun to expand on the ideas that I had, regarding the creation of my own little world for D&D. I wanted to build it from the roots, so it's been great to begin from the birth of the world, and throw down some ideas of how it would progress and develop.
So here we go! Part four of four! Here are the two bad guys of the Giant Realm. They worked alongside the other nine in the beginning, all with the same goal of creating a world of balance. Towards the end of the Age of Creation, these two giants became bent on not just maintaining the world, but taking more of it for themselves than they should. They created monsters and brought up creatures from the depths that we not made to see the light of day. They tried to carve out a bigger territory than any other Giant, but were quickly quashed by the other nine. They have fought ever since - mostly the nine keeping an eye (and frequently a strong hand) on the activities of them; making sure they are kept in control. Kept balanced.
Let's go!
The Fire Giant, Drathkus.
Habitat:
Volcano ranges and deep cracks in the world's crust.
Weapon:
Fire Gauntlets (double the regular damage from gauntlets, plus fire damage); fire breath (AoE cone); Summon (fire) elemental (once per encounter).
Familiar:
The Giant Ember Lizard, Akthor. Unable to breathe fire like dragons, this lizard radiates heat constantly, and can fan that into a full flame when necessary. It usually settles down into a single blade of fire spanning most of the length of its body, down the spine.
Appearance:
Black skin, darkened by the ages of his proximity to fire and flame; he has glowing dark eyes and dull red tattoos across his back and down his arms - glowing red as he summons spells. Short hair and beard. Dressed in dark red dragon hide.
Temperament:
Angry. Doesn't talk much, other than to tell any intruders to get out of his territory.
Alliances:
The Giant of the Depths, Fextheus,
Enemies:
All other Giants.
The Giant of the Depths, Fextheus.
Habitat:
Underground, deep in the caverns and creases of the world.
Weapon:
The Morningstar, Drokbrog (twice the normal damage of a Morningstar); Magma spray (AoE cone); Smoke Shroud (akin to the Cloud Shroud of Arekaros); summon (rock and lava) elemental (once per encounter).
Familiar:
The Obsidian Dragon, Kavras the Chosen. With incredible intelligence and a viciousness to match, Kavras loyally follows Fextheus to the ends of the world. While angry, Kavras knows he is under the command of Fextheus, having fought at length when they first met, only to be defeated after weeks of one-on-one battle. At the conclusion of the encounter, Fextheus realised he would never find a creature more worthy of his own longevity and bestowed that gift upon Kavras; that they could learn from each other and grow together as a formidable team.
Appearance:
Fextheus' skin has grown dark with the exposure to the dirt under the world, and hardened after countless ages of forcing his way through the cracks in the world's crust, as he moves the inner part of the world around to keep it in motion and to keep the seasons changing. He doesn't feel any effect of Kavras' rough, cutting scales, since he has dug deep through ancient obsidian and carved his way through the bedrock and foundations of the world since the dawn of time.
His hair is shaved off and his beard is trimmed to a point on the chin; his eyes glow red, and orange glistens up and down the tattoos on his arms as a mirror would reflect lapping flames.
Only the toughest dragon hides make his clothes; nothing else can withstand the heat, let alone the rocky, jagged environments they are introduced to.
Temperament:
Full of rage that is only quenched by hard labour or destructive battle; Fextheus cannot stay still. A tormented soul, he tirelessly works through endless nights to maintain the movement within the depths of the world. Although he can stop for a time, months without this labour can pass as hours for the ageless Giant.
Bonded to the core of the world, Fextheus is doomed to stay in motion for the entire duration of his - and the worlds - existence.
Alliances:
A darker spirit then the other ten Giants, Fextheus will entertain the company of The Fire Giant, Drathkus. Although they go to the meeting of the Giants every century, this is all he can stand of the other Giants, since all they do is try to control what he does.
Enemies:
He does not care to spend any more time than necessary with anyone but Kavras, unless it's surrounded by countless others in the heat of battle... And he doesn't much care for who's side he's on.
HUZZAH! It is done. Four of four!
I've had a really great time doing all of this. Granted, the drawings got quicker and looser as the project went on, but the writing developed a little more (Fextheus was the last one I wrote up, compared to either of the two giants I wrote about four weeks ago!) in its place. Which I don't mind all that much, since I enjoy that, too.
Anyway. I'm off. I've got some more writing to do...
Peace.
No comments:
Post a Comment